Find the police station
For children aged: preschool, early school
Collection: Code with Ava - Interactive Coding Boards
Type of interaction: Light Markers
Difficulty Level
Differentiation of difficulty level according to: board size (3×3, 6×6, 10×10), length of the arranged route.
board size | route length |
Achievements
Achievements in accordance with the records of the core curriculum for primary school, grades I-III
Computer science education: the student solves tasks, puzzles, and riddles leading to the discovery of algorithms; uses a computer or other digital device and external devices to perform a task; associates the operation of a computer or other digital device with the effects of working with software; cooperates with students, exchanges ideas and experiences with them, using technology.
General Objectives
- improving spatial orientation,
- shaping the ability to create command sequences controlling an object,
- developing the ability to use algorithms.
Operational Objectives, Student
- reads the code written using blocks with arrows,
- avoids obstacles in the form of maze walls,
- determines the mutual position of objects on the plane,
- determines directions and establishes the position of objects in relation to oneself, as well as in relation to other objects, distinguishes the left and right side,
- uses the concepts: vertical, horizontal.
Description of work with the application
Launch the "Find the Station" application. Tell the students that on the Planet of the Wild West, Ava serves as a sheriff. She ensures peace in the streets of towns and that cosmic visitors from other planets do not commit crimes. Help Ava and indicate the places she needs to reach to finish her daily patrol. Choose the board size suitable for your students. Follow the route marked by blocks with arrows. Show Ava the finish line she needs to reach to end her daily patrol.
Instructions
Follow the route marked by blocks with arrows. Show Ava the finish line she needs to reach to end her daily patrol.