Learning to code
Create your own picture
For children aged: preschool, early school
Collection: Code with Ava - Interactive Coding Boards
Type of interaction: Light Markers
Difficulty Level
Differentiation of difficulty level according to: board size (3×3, 6×6, 10×10), number of fields to color, number of details on the board (complexity of the pattern).
| board size | pattern complexity | number of fields |
|---|---|---|
Achievements
Achievements in accordance with the records of the core curriculum for primary school, grades I-III
Computer science education: the student solves tasks, puzzles, and riddles leading to the discovery of algorithms; uses a computer or other digital device and external devices to perform a task; associates the operation of a computer or other digital device with the effects of working with software; cooperates with students, exchanges ideas and experiences with them, using technology.
General Objectives
- developing visual perception,
- shaping spatial orientation,
- stimulating visual-motor coordination,
- improving the ability to concentrate attention,
- developing child's creativity.
Operational Objectives, Student
- freely creates illustrations on the board.
Description of work with the application
Launch the "Create your own image" application. Explain to the students that on the Planet of Artists, residents create various images. Together with the students, you can join the group of artists and create works of art according to your own ideas. Choose the board size suitable for your group and use the colors from the toolbox to apply colors to the boards. You can create symmetrical pictures, in which one part of the board will be empty. Try to stimulate your students' imagination, ask what ideas they have or adjust the theme of the drawing to the currently implemented educational content.
Instructions
Create a work of art according to your own idea!
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