Glossary
Abbreviation / Concept | Explanation / Definition |
---|---|
action | Defined event / action of the hero on the board, such as Pick Up or Drop. |
algorithm | List of steps (sequence) needed to perform a task by the hero |
application | Interactive application Go Lumi!, otherwise game. |
hero | Virtual robot named Lumi, the hero of the Go Lumi! application |
debugging | The process of finding and removing errors in the algorithm. |
function | A sequence of instructions that can be defined once and called many times in the program. |
game | Interactive application Go Lumi!, otherwise application. |
code | Source code / program source code / sequence of instructions in the algorithm. |
loop | Iterative loop, in which we perform a sequence of instructions several times in a row. |
marker | Light marker / interactive marker, with which we operate the application on the interactive floor. |
interactive floor | Projection device displaying on the floor an interactive area, reacting to movement or light markers. |
level | Task / board / difficulty level in the Go Lumi! application |
program | An algorithm that has been encoded in something that can be run by a digital machine. |
programming | The process of creating a program. |
robot | Virtual hero in the Go Lumi! application |
sequence | List of instructions. |
condition | Instruction that is executed only under certain conditions. |
The computer vocabulary has been explained more broadly in the chapter Course Scope. The table below presents the concepts and abbreviations used in the document.