Avoid Game

Avoid Game template - learn the recipe for the interactive game!

Standard application appearance

Game logic

The player controls the lower object, which follows its movement in a horizontal line to the right or left. Objects fall from top to bottom. The lower object should be steered in such a way as to avoid collision with falling elements. The lives counter indicates the number of collisions left until the end of the game. The game ends when all lives are lost or when the game timer expires.

Template configuration

Graphics required

You need:

  • one graphic for the background
  • at least four graphics for in-game objects:
    • controlled object
    • at least one falling object
    • of the object after the collision
    • symbol for a life counter

General settings

You can set:

  • sound effects
  • background music
  • additional screens

Advanced application operation parameters

You can edit:

  • time counter
  • points counter

Advanced settings available in the template:

  • bottom margin of the player's object - distance between the bottom edge and the player's object.

Additional screens available in the template

Within the Avoid Game template, you can add Instructions, Introductory, Start and End screens. You can use your own dedicated graphics for each screen and set parameters for texts, colours and backgrounds.

Details of screen editing can be found in the chapter Screens configuration.

Recommendations for your graphics and illustrations

Application icon

See chapter Creating an application.

App Background

See chapter Changing the graphics and parameters.

Objects

Recommendations for object graphics in the Avoid Game template:

  • Recommended image file format: PNG (with transparent background)
  • Recommended Resolution:
    • controlled object: 350x300px
    • falling object: 250x250px
    • object symbol of life: 140x120px
    • collision object: 500x250px

Motioncube graphics available for use in templates

Use the ready database of Motioncube backgrounds and graphic objects. Import selected elements in the template and create an application.

Download graphics database

App appearance after changes

Ideas to use the Avoid Game template

This game is especially loved by younger children.

Fun and Education - Replace default template objects with cartoon characters or animals. Encourage children to actively play with movement.

Events and Entertainment - Replace the default background in the template with a graphic with the slogan of your event. Use the matching objects appearing on the board.

Marketing and Promotion - Replace the default objects in the template with your brand logo. Use a background with your corporate identity.